<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Lune on</title><link>https://call23re.github.io/tags/lune/</link><description>Recent content in Lune on</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Wed, 01 Jan 2025 00:00:00 +0000</lastBuildDate><atom:link href="https://call23re.github.io/tags/lune/index.xml" rel="self" type="application/rss+xml"/><item><title>Mortal Coil</title><link>https://call23re.github.io/projects/mortal-coil/</link><pubDate>Wed, 01 Jan 2025 00:00:00 +0000</pubDate><guid>https://call23re.github.io/projects/mortal-coil/</guid><description>&lt;p&gt;&lt;a href="http://www.hacker.org/coil"&gt;Mortal Coil&lt;/a&gt; is a puzzle game/programming challenge in which, given a grid with both open and closed spaces, the goal is to visit each open space once without crossing your path. You can start in any open space and move in any non-obstructed direction, but once you move, you must keep going in that direction until you hit an obstruction.&lt;/p&gt;</description></item><item><title>ASCII Swag</title><link>https://call23re.github.io/projects/ascii/</link><pubDate>Thu, 01 Aug 2024 00:00:00 +0000</pubDate><guid>https://call23re.github.io/projects/ascii/</guid><description>&lt;p&gt;and you don&amp;rsquo;t seem to understand&amp;hellip;&lt;/p&gt;</description></item></channel></rss>